![]() ![]() The following rooms/areas will NOT be possible to go to: ![]() If you end up in the Creepy Steeple Storage Room, you will be able to use the Paper Mode and Tube Mode Curses, regardless of whether you have them or not. If you end up in the Rogueport Sewers room that has 3 Shine Sprites, you will be able to use a Boat Panel, regardless of whether you have the Curse or not. After this, any loading zone you enter will be random. The cutscene with Goombella will be skipped, and then you will be given all of the partners. Starting from a new file, you will be placed at Rogueport Square. You can avoid ever warping to the Credits by naming your file the Star character, as shown in the 'FileNameNoCredits' picture. Spin Jumping and going onto water with Yoshi will still cause you to fall into it normally. You are able to Walk and Jump on water.L+D-Pad Up changes the Loading Zone Used to North, L+D-Pad Down changes the Loading Zone Used to South, L+D-Pad Left changes the Loading Zone Used to West, L+D-Pad Right changes the Loading Zone Used to East, You can combine this code with the Reload Room code to quickly change which loading zone you came out of.L+B Reloads the room that you're currently in (Note: For the Reload Room code, only use it while a file is loaded, and while not in a battle.).In order to not softlock, several additional cheats are built in: Most of these 'questions' are actually statements.This cheat is still in Beta. BC7 support was added in Dolphin 5.0-4894. Use the latest development build of Dolphin. You could also try the DDS pack if 'Prefetch Custom Textures' doesn't work.Ĭheck the completion progress link above. If you have enough RAM try checking the 'Prefetch Custom Textures' box in the Graphics options. My game stutters constantly when using the pack. It will create png files of all the textures in the game with the proper names. Using Bighead's texture dumper tool is recommended. Make sure your textures are in the new custom texture format: If you're using any build released after 4.0-5234 you're good to go. Textures should be anywhere between 4x-16x the original size of the texture. They should only be that color if it matches the original. ![]() Try to avoid black outlines for textures. It will be added as long as it looks better than the original texture and causes no problems when loaded in-game. Just use whichever one works best for you.Īwesome! Post your work in this thread. Synchronize GPU Thread will work as well. The screen/textures are flickering when loading.ĭisable Dual-core mode in the game settings to fix this. ![]()
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